Release date: 2005-08-26
Developer & publisher: Vonwert
Vonwert is a mysterious game developer that worked with RPG Maker 1 & 3 back in 2002-2006 and pretty much disappeared after that. His best known game to the VN community is probably his remake of the legendary "Nocturnal Illusion" for PlayStation 1 system, however he also made a few other games, both for PS1 and PS2.
Today we will talk about "Cursed Desires", Vonwert's puzzle-centric adventure game, focused on pirate lore. The game itself has some visual novel elements, especially during the story-telling sequences, but it relies too much on adventure elements to be a proper VN.
Just like "Dark Illusions", the game comes on multiple GME cards that supplant the memory cards of a PS1 emulator. I really recommend ePSXe to play all GME games, as that emulator makes the whole endeavour nearly painless. The process is similar to the one described in my review for "Dark Desires", so check it out if you have problems figuring out what to do.
Maybe you should have stayed in Bahamas, Lex. |
Apparently, pirates were a life-long interest of the deceased recluse, but he had a particular nerd-boner for Anne Bonny, one of the most famous female pirates. Anne Bonny's real historical fate is unknown, so that leaves a lot of leeway for a video game creator to fictionalize her adventures. In this case it revolves around a few cursed treasures, which Bonny supposedly found and subsequently hid, in order to protect the world. Lex decides to continue his late benefactor's legacy by following the clues presented in Bonny's diary, which he also inherited, in order to find those treasures, though a case can be made regarding the fact, that with such an irresponsible behaviour he is putting lots of people in danger. After all, those treasures were hidden for a reason.
Blood to the Blood God! |
"Cursed Desires" is rated E (for Everyone) on RPGMMag, but Vonwert managed to squeeze a genuinely nice text only sex scene into it - a shame it's with a throwaway character we never see again. The dev missed moments that just begged for some steamy additions to liven the game. Iara never gets as much as a "fade to black" and she is supposed to be Lex's lover. Not to mention that our protagonist also inherited a living breathing maid from the previous owner! And what do you do, when you own an actual maid?! If we go by this game, she makes you a breakfast... I don't know what world Vonwert is living in, but that almost breaks the suspension of disbelief.
Riddles everywhere. |
Considering the game is made on a PlayStation 1 based RPG Maker, there is no way to import many original assets into it, so the only original elements in "Cursed Desires" are the script and some sprites. Everything else is built using the base resources, which means that pretty much all the games developed using this tool look the same. If you played a few RPG Maker 1 games, you have played them all, as you wouldn't be able to tell them apart by looks alone. That does get a bit boring, especially if you play a few such games in a row, which is way the story and the gameplay are so important.
To arms, men! |
"Cursed Desires" ends with a sequel hook, as apparently some of the curses still manage to flee into the world and start menacing the population, but the sequel was never made, as Vonwert went on make a few horror adventure games on PS2 and then vanished from the face of the Earth.
Links of Interest
PavilionBoards thread for the game
RPGMMag page for the game
Cursed Desires walkthrough
Final Verdict: 71%
Hey, is it possible I could request you to review a game? I love your reviews!
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