Original title: V.R.デート 五月倶楽部 or メイクラブ
Alias: VR-DATE Simulator May-Club
Release date: 1995-08-25 (original release)
2001-05-12 (DX Edition)
English release date: 1999-05 (original release)
2003-03-21 (Milky House Memorial Collection)
2010-12-12 (DX Edition)
2012-06-28 (JAST USA Memorial Collection Special Edition)
Developer: Desire
English publisher: RCY America & Milky House (original release)
JAST USA & Milky House (Milky House Memorial Collection)
JAST USA (JAST USA Memorial Collection Special Edition)
ViLE Project (DX Edition) (as a fan-program/loader)
I believe it would be prudent to review another of eroge classics available in English – “May Club”. This is one of the old visual novels I have never played before. Actually, I did download “May Club” together with a few other VNs more than a decade ago, however I failed to understand how to play it, got bored and dropped it after about an hour. What do you want from me? When I was fifteen I had an attention span of a goldfish and a patience of a bull in heat.
As I currently own “JAST USA Memorial Collection Special Edition”, I thought it would be fitting to play the only game in the bundle I haven’t finished before. The strange title of the game is actually a pun: “May Club > MayC lub > Make love”. The VN actually spells that for you in the very beginning. MC is probably the closest thing to a dating simulator without actually resorting to stat-building, which is usually indicative of the sub-genre.
Being a 16-bit program, that started its life on PC-98, MC is of course susceptible to all the same problems that plague “Nocturnal Illusion” (see more in the respective review). The most prominent of those being corrupted colour palette and overtly silent music.
The most important equipment... get rid yourselves of those nasty thoughts. |
The protagonist is the textbook example of a “blank slate” self-insert with no personality whatsoever and we are clearly expected to step into his shoes. For all intents and purposes, it’s you who goes trawling for chicks in a virtual reality under a guise of a different name. For 44 days, 3 times a day you can take one of the two actions: sleep or jack into VR. Yes, before you ask, you CAN sleep through the whole game. There is one inconvenience to this system – you can only save in your home hub. It can be very frustrating to search for the available routes due to an inordinate amount of randomness in this VN (though “save anywhere” function was introduced in the DX remake).
Charged with public indecency. |
Rei is a shy and timid girl that tries to talk to random passersby on weekends. You can allow her to engage you in a conversation and try to slowly pull out her story. She apparently had a boyfriend before, but their relationship didn’t end so well. It’s your job to find out why and to help her regain her self-confidence. It’s a pretty realistic story, with her ultimate plight being very believable. Rei is one of my three favourite girls (the other two being Keiko and Rieko) and surprisingly is the absolutely easiest one to get, requiring exactly zero effort. Incidentally she is the only one that has two possible endings, depending on the very last choice.
Damn, and here I got my hopes up. |
Misato is a girl that talks to you on the street in the beginning of the game and immediately sets a date for you. Strangely, someone completely else shows up for the date... It’s also a very easy path; the only tricky part being that if you also met Rieko, it will be she that appears on the set day and you will lose Misato. This path is a mess both content wise and on the technical side. The writing is all over the place and the route itself was heavily censored. The fan-patch that reinstates the censored scenes exists, but is horribly buggy and makes some of the previously existing lines describing the whole backstory of the route appear as gibberish.
You shouldn't be proud of that. |
Now we finally come to the girls that are not so fast to jump in with you. These two paths are not so hard as to be annoying; the biggest challenge is the unpredictability. Unlike the previous girls, they do not follow a set routine and appear seemingly randomly.
Kirara is the very first girl you encounter in the VR. She appears to be outgoing and energetic, but you cannot shake a suspicion that there is something wrong with her manners. Kirara’s path was another one to be heavily censored in the English release. Unlike “Nocturnal Illusion” which was published uncut for it’s re-release, “May Club” is censored in all of its iterations. There was never a patch to decensor Kirara as was done with Mikoto, however a guy by the moniker Coolgamer released an unlocker that lets us view Kirara’s CGs in the gallery
No need to get that flustered, girl. |
The last three girls are much much harder and will almost definitely require a walkthrough. Mikoto is a moral guardian of the “May Club” and her job is to make sure that no inappropriate conduct happens in the VR World. She appears in the second half of the game and frequently reminds you not to break the law or act indecently. She is a strange girl and I didn’t actually like her very much, as she is annoying to no end and you cannot get rid of her even if you want, but I have to confess that her ending was hilarious in a good sort of way. Actually, she isn’t that hard and I would count her among the easy girls if not for one small detail – while other girls have a wide time window when you can start romancing them, you have to have your first meeting with Mikoto on the 15th of March or you won’t be able to get her ending.
Is this an appropriate work posture? |
» Click to show Spoiler - click again to hide... «
While Hiromi’s ending was kind of sweet, it was ruined by the implications.And finally Kazumi and her absolutely insanely difficult route. Kazumi is a genius and a hacker, who broke into the VR using her own equipment. She is a cool and collected woman who is also responsible for some of the odd happenings in the previous routes. This is basically a secret character route and Hajime hangs a lampshade on that; good luck getting her without a walkthrough. Surprisingly and disappointingly, her ending was so plain and tame. I expected insane craziness, based on the route as a whole, but it all simmered down to “married happily ever after”. Basically here I received the same treatment as in the Akiho’s path. A real shame... What’s worse, there is some very questionable content that appears during Kazumi’s route too:
» Click to show Spoiler - click again to hide... «
Yeah, I remember when smoking was cool. |
Yes, just like with “Nocturnal Illusion”, the remake of “May Club”, simply called DX (probably short for Deluxe), can be played by importing the English text with the help of ViLE, at the same time vastly improving compatibility. The current version of the program 0.4.8 appears to have a bug that cuts of the lines that overflow into the second text box (though admittedly there are very few such lines in MC, in comparison to NI). If you don’t want your reading experience marred, use the previous 0.3.24 release. The biggest difference betwixt “Nocturnal Illusion” and “May Club” ViLE conversions is that the latter actually supports voices. Of course, if you don’t want to bother setting up ViLE, The Asenheim Project will let you play both the original and the DX versions of the game online.
See the boobs in higher res. |
While I found “May Club” quite a silly, but entertaining game, the entertainment value is a bit marred by the translation. It’s bad... The strangest thing is that some routes read quite well and others are an unmitigated mess. The only conclusion I can draw from this is that a few different translators worked on the VN without any editor. Well, of course there was no editor! “Nocturnal Illusion” didn’t have one either, but it was at the very least consistent. The absolutely worst route in the translation department was Kirara’s – I don’t know what the translator was smoking, but I definitely do not want any of that shit.
Let's toast a cup of tea to "May Club". |
Links of Interest
Visual Novel Database
Official Japanese site for the original/DX versions
Download the original 1999 English release of “May Club”
Download Misato’s route decensorship patch (alternative direct link)
Download Kirara’s CG Unlocker by Coolgamer
Walkthrough (you will need it)
The official page for ViLE Project
Download ViLE from Sourceforge
Buy the Japanese "MC DX" edition from DLsite (I think it should work with ViLE despite being DRM protected)
Play "May Club" through The Asenheim Project
Play "May Club DX" through The Asenheim Project
Final Verdict: 68%
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ReplyDeleteHow to complete Kazumi path in May Club DX? was following older May Club walkthrough but cannot initiate on 3/9. The dialog as follow:
ReplyDeleteI wander about the alley.
[ Hajime ](Kazumi said it will take about a week... can't I see her until then?)
I wander around the area.... then...
[ Kazumi ]"Hi! I'm not ready yet."
[ Hajime ](Still in the wall? What is she doing there?)
[ Hajime ]"How come you are always in the alley?"
[ Kazumi ]"This is a perfect short cut. Besides, no one can tell the system superintendent about me."
[ Hajime ]"I see."
[ Kazumi ]"Anyway... can you wait for me a little bit more? I have a surprise for you."
Surprise? I'm not sure I want it.
[ Hajime ]"All right... anyway, good luck!"
[ Kazumi ]"See ya!"
I go back to the main street.
can you help me with kazumi route?
ReplyDeleteim having trouble unlocking her flag as she never appears again after 3/9 (based on this walkthrough https://gamefaqs.gamespot.com/pc/562739-may-club/faqs/19822)
Well, I did follow that walkthrough and got all the endings. Did you do exactly what the walkthrough said? Because after 3/9 you must follow Hiromi and not Kazumi in order to complete Kazumi's route.
Delete